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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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are there any mods out there that place your emblem on the front aspect of the conning tower? thx.
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#2 |
Fleet Admiral
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The only way of doing this would be to put the emblem into the skin. Even then I'm not sure that it would work as I think the conning tower is the same .TGA reversed on either side so the join would possibly prevent it from being done.
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#3 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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![]() Quote:
![]() Requires some hex editing and something else... in other words, too complicated for the purpose IMHO. CapZap
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#4 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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thx for fast answers.
capzap -- i was rooting for your team against brazil. |
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#5 |
Fleet Admiral
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Apparently the location of the emblem object it can be moved on the turms. CapZap is correct this would require hex editing (not my cup of tea), and would probably make the conning tower unsuitable for use in MP games meaning that it would need to be restricted to SP unless all players had the modified turms.
I'm looking into whether the dimensions of the emblem object can be enlarged or changed so that rectangular or larger hi res emblems could be used so that they appear larger than the current ones. Again any mucking about with this would render the turms that are changed unusable in MP unless all players have them. |
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#6 |
Grey Wolf
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#7 |
Fleet Admiral
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Thanks Flakmonkey. I missed this one. I don;t need to do any more research then.
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#8 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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![]() Quote:
![]() ![]() Thanks for that, but we got kicked anyway!!! :rotfl: CapZap
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