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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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Cool
![]() I can imagine it already!: I Watch Officer: Farm on sight Herr Kaleun! II Watch Officer: Can we stop a moment to get milk for the "submarine special cocktail", Herr Kaleun? Kaleun: Goes to his closet to pick the Luger ![]() J/J great job agaion Urfisch ![]()
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One day I will return to sea ... |
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#2 |
GWX Project Director
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Very cool indeed!
![]() Last edited by Kpt. Lehmann; 06-19-07 at 06:41 PM. |
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#3 |
Planesman
![]() Join Date: Jun 2006
Location: Milton Keynes
Posts: 195
Downloads: 1
Uploads: 0
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Herr Kaleun can I stop off and get some milk from Heidi the milk maid? I may be a little while.
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#4 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
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When Kapt. Lehmann says "cool" does it = GWX 1.04?
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#5 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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Nice.
Would farms always be that close to the shore, though, I wonder? What sort of objects and scenery would be most appropriate? (Along the German/Baltic/French coasts anyway.) Would repay some research... -edit- Well, from Google Earth, the Baltic/Nordsee/French coastline is indeed mostly farmland! Of course, that's modern day, but I doubt it's changed very radically. Last edited by oRGy; 06-19-07 at 10:42 AM. |
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#6 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Very nice work urfisch ![]() I like the effects on the trees especially. Is this with SH4's scene.dat?
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#7 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Now this is really a very cool add-on. I always felt the miniature towns and harbors of SH3 most depressive and unrealistic, just to lay there amidst a barren nothing. Too close to shore or not, this mod would add a lot to immersion, in my eyes. Great work as usual, urfisch
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#8 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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I like this mod to be release, living in a farmland myself.
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#9 |
Canadian Wolf
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Dam that's nice
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#10 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Very nice
![]() This would be nice on that long trip through the canal. hint hint ![]() Take all the time you need to get everything the way you want it. All of us can kill an hour or two. :rotfl: |
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#11 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
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That looks really good, Urfisch. Is it going to be the latest Milchkuh mod?
![]() MLF
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Je pense donc je fuis! |
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#12 | |
A long way from the sea
Join Date: May 2005
Location: Iowa
Posts: 1,913
Downloads: 21
Uploads: 0
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*groan* Great work, this looks like another way to "liven up" the SHIII world, which is never a bad thing!
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At Fiddler’s Green, where seamen true When here they’ve done their duty The bowl of grog shall still renew And pledge to love and beauty. |
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#13 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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um... awesome, just awesome
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#14 |
Eternal Patrol
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Oh no, SH3 is dead. All the good ideas are taken, all the good mods are done. There won't be anything new around here anymore.
Someone actually said something similar to that on one of these boards...almost two years ago!:rotfl: Great job, urfisch. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#15 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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Sweet mod Urfisch.
![]() I can "smell' the farm leaving and returning to base now. Ooooops, that was that darn dog again. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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