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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: May 2007
Location: Buenos Aires
Posts: 342
Downloads: 2
Uploads: 0
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Well, I decided to take another step forward to realism and installed Beerys shell mod. Combined with the slower reload time, its really impossible to sink a freighter by deckgun fire now, which is good but is also boring as hell (yes, you feel the constant impulse to TC)
No, Im not critizicing Beery for the mods, I know reality sucks sometimes :p. Either way I tweaked it by myself and set to half the stock damage for playability (and fun) sakes, which still takes a lot of slow rounds. One I donīt like at all is that I canīt see any single hole on the ships now after firing a good 50 rounds on them, both above and beneath the waterline. Are the holes and the shell ef related? |
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