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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2005
Posts: 40
Downloads: 8
Uploads: 0
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Dunno if Nvdrifter is around (but if you're reading, thank you for the tweakfiles) but I need help with the Kasagisan .sim tweak file.
It's opening NLCVP.sim instead of NKSSS_Kasagisan.sim. When I change the path in NKSSS_Kasagisan.sim.txt to the correct location, Mini Tweaker blows up trying to read it in. Anyone have a fix for this? Thanks..... |
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#2 |
Canadian Wolf
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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This one works. Tip: Path is case sensitive.
If you need a replacement sim file, let me know. // Use // for comments. // Never use // within a parameter line below. // Version and path information should always be at the top. // Path is always relative to the main game folder (usually C:\Program Files\Ubisoft\SilentHunterIII). // Numbers within brackets always start with 1. // Numbers within brackets always increment by 1. // Value displacements (in absolute lines) are always specified in hexadecimal, zero-based (zero counts as the first byte). // Examples of search line, used when searching for a variable: //search,WindCoef,4,single,>2,Wind Coefficient // Description: Look for 4th occurrance of the term WindCoef. The floating point single variable starts at 2 bytes past the end of the search term. Name the list item Wind Coefficient. //search,WindCoef,2,single,+9,Wind Coefficient // Description: Look for 2nd occurrance of the term WindCoef. The floating point single variable starts at 9 bytes past the first byte of the search term (the same as using >2 above). Name the list item Wind Coefficient. //search,WindCoef,1,single,-4,Wind Coefficient // Description: Look for 1st occurrance of the term WindCoef. The floating point single variable starts at 4 bytes before the first byte of the search term. Name the list item Wind Coefficient. // Game version for these changes. Version=SH4 1.2 //This tweak file was converted to SH4 by nvdrifter //Version and Path corrected by U-Bones // Path to the file we are changing. Path=data\Sea\NKSSS_Kasagisan\NKSSS_Kasagisan.sim [1] DropDownName=General search,mass,1,single,>2,mass search,gc_height,1,single,>2,gc_height search,fr_ratio,1,single,>2,fr_ratio search,put_on_water,1,byte,>2,put_on_water search,displacement,1,single,>2,displacementSurfac ed search,draught,1,single,>2,draughtSurfaced search,drag,1,single,>9,dragSurfaced search,displacement,2,single,>2,displacementSubmer ged search,draught,2,single,>2,draughtSubmerged search,drag,2,single,>9,dragSubmerged [2] DropDownName=Propulsion search,max_speed,1,single,>2,max_speed search,max_force,1,single,>2,max_force search,eng_power,1,single,>2,eng_power search,eng_rpm,1,single,>2,eng_rpm search,drag,3,single,>2,drag rudder search,prop_fact,1,single,>2,prop_fact rudder Edit: formatting inserts some spurious spaces, Surfaced, Submerged, etc... |
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#4 |
Seaman
![]() Join Date: Apr 2005
Posts: 40
Downloads: 8
Uploads: 0
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U-Bones you are the man
![]() Works perfectly, thanks!!!! |
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