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#1 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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A REEF.
![]() That is Truk. See what is missing in SH4? The REEFS. We need a few simple objects. Flat on the bottom, kinda blob shaped, in a long gentle arc, kinda wide. Can't be too hard, or too many polys to make). At least one pretty long (5000m? more?), one medium (2000m?), one smaller (500m?). The entirety of the detail would be the texture map. You'd place them like a port facility, but with a negative altitude to be underwater (assumong that works). The tickness would be designed to match the typical shallows in game that result in 30-50ft below the keel. They'd be thick enough that a sub could not go over the reef at all. ![]() tater Last edited by tater; 04-21-07 at 08:57 AM. |
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