![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
![]()
I'm using an Audigy 2 ZS w/ latest drivers, and with this great option enabled, I get tinny/weak AA cannon (tested only 20mm, not 40mm) firing sounds and little portions of the explosion sounds that randomly occur at full volume after an explosion is over. There is also sometimes crackling and popping, especially when both AA cannons are firing. These problems are readily apparent in the artillery training mission.
I'd sure like to keep this realistic option, but I can't figure what is causing certain sounds to be bugged. I've tried switching speaker types, sound ports and sound acceleration with no luck. Also adjusted the sound channels slider in the game with no improvement. Anyone else having/had this problem? Did you find a solution?
__________________
-AKD |
![]() |
![]() |
![]() |
#2 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#3 |
Subsim Aviator
|
![]()
Im not currently using this option - i found that when i did have this option on i was getting a lot more repeating sounds and stuck sounds than when i had it off.
so i play with it off. Now - repeating sounds are very very rare. |
![]() |
![]() |
![]() |
#4 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
|
![]()
I get it with my X-Fi too
|
![]() |
![]() |
![]() |
#5 |
Helmsman
![]() Join Date: Mar 2007
Location: Moncton, Canada
Posts: 105
Downloads: 2
Uploads: 0
|
![]()
I beleive it has to do with the sound option 3D sounds. Move that slider all the way to 0 and it will work fine again. It just sucks because it negates the benefits of 5.1(I have the Audigy 4)
![]() |
![]() |
![]() |
![]() |
#6 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
![]()
Nah, as mentioned above, moving the 3D channels slider has no effect on the issue. The problems are only tied to the realistic sound travel time option.
__________________
-AKD |
![]() |
![]() |
![]() |
#7 |
Captain
![]() Join Date: Jan 2004
Posts: 498
Downloads: 2
Uploads: 0
|
![]()
get a different bug I think. occasionally I get this horrible skreaching, hissing, static noise that forces me to trun my volume down so my cats dont tear up the place and my ears dont bleed. it just repeats for several minutes then stops.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|