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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
Downloads: 0
Uploads: 0
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Hi,
I've made my first single mission, comments and feedback is welcome. This mission is made for use with Trigger_Maru 1.7.6 or higher and RSRD-the campaign Phase-III and patch 1.4 installed. It could be (but i don't know for sure) that it works fine without these mods or with other mods. I would appreciate it if you would inform me about that too. This mission is JSGME-compatible if you don't already have a Single Mission 12. Otherwise place it manually and rename it. Here's the download link: http://files.filefront.com/SM12+Yama.../fileinfo.html This mission is based upon historical events and i tried to reconstruct and simulate the actual events as accurate as possible. (as far as i could find info about them, that is). This counts for the type and number of ships you will encounter too. If this sounds vague or strange don't worry, you'll understand once you get "enemy contact". ![]() Anyway, i hope you like it! Regards, fvd With special thanks to Peabody for testing this mission and giving advice. Last edited by fvd; 03-23-08 at 09:15 AM. |
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#2 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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The mission works in Stock 1.4. I only have Warships retextured and ROW sound effects and it works fine. Nice job. I didn't get to see the "new" ending you talked about because I didn't sink it. Maybe next time. I missed with my stern tubes.
Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#3 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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this mission is for stock 1.5 version too? and your link is dead by the way
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