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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Isn't she pretty?
Not bad from the back end either! Giving us a little peek inside! Someone got a new bow-job. And had some work done on the stern too! How's it hanging?
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#2 |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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Yes.
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#3 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
Uploads: 0
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Holy ****! You can see the dipping sonar!! The 688i is so much sexier than before.
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#4 |
Electrician's Mate
![]() Join Date: Aug 2003
Location: Czech Republic, Prague, coordinates are sumthin like 50,10 North 14,25 East, not much accurate
Posts: 132
Downloads: 0
Uploads: 0
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wOW... happy
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#5 |
Stowaway
Posts: n/a
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I think I'm in love....:rotfl:
THNX Sonalysts, good job! ![]() 688I & her props ![]() |
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#6 |
Sub Test Pilot
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Yes nice job how comes they did nout to the akulas
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#7 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
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#8 |
Navy Seal
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Well just to let you know I finally finished packaging the little graphics update and altering the dbase. I have used Lufts 3.03 release as he requested.
Bascially it is quite a few of the subs plus the Type 23. I have a working Akula and Kilo model thing is the mast position. I feel my model has the sails in the right place but I am at odds with DW's programming. I also need to get the doors working right. I also need to get a decent paint job on both. So if you want an Akula with oddly working doors and no useful sail view then I can give it out. Besides the Kilo in DW isn't too bad. |
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#9 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
Uploads: 0
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Dont forget the "sexy" freighter
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#10 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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I do like the new model, but there was no way I was putting a pic of that ugly hag in my sexy thread!
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#11 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
Uploads: 0
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Did you all noticed how elegantlly ships are rolling when turned hard...
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#12 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
Uploads: 0
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For the FFG,
Yes the roll is pretty cool now on the frigate However when conducting hard turn, the stern is going under the water (anyone noticed that) - the reduction on speed during hard turn passed from 9 kts to 13 kts so slight improvement there - The Nixie and Towed array should still be the other way around in the 3D view BUt again, thank you very much It is great to see that SCS is still working on it |
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#13 |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
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On my monitor the first and third pic are just black, can´t see anything?
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#14 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
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Me too, the first two images afre pitch black. ![]() |
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#15 |
Engineer
![]() Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
Uploads: 0
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AI ships roll too...
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