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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Dec 2006
Posts: 17
Downloads: 0
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Ok, So I´ve installed GWX. And the first 20min I just sat there staring and listening to the grammophone. I used to play stock with latest patch.
What a difference. I love it. I still play at 34% realism cause Im still trying to learn the game. Yesterday I started a new career with GWX and found 3 unescorted merchants. Everytime I tried to sink them with my deckgun. But here´s the problem. I seem to miss ALOT when firing it. Shells go way over or way off to one side. And I haven´t checked the rolling u-boat thingy in realism settings. Before GWX it was easy to fire your deckgun. just put the crosshair on the ship and the shell would hit straight where you aimed. Have I missed something? even though I dont use the "rolling" of the boat options? One more questions. How long range do the Hydophones have? I´ve read its about 20km, that correct? And should I really trust my crew sonarman or listen myself everytime? Thanks again for this GREAT mod. I really love it. ![]() And this forum aswell. I´m in here atleast twice a day.:p /Gorkian out |
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