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Old 03-09-07, 06:59 AM   #1
bert8for3
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Default What will first mod be?

Looking at the screenshots which all show small dials, I'll say a dials-mod.
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Old 03-09-07, 07:02 AM   #2
Drebbel
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I sure hope the first mod will change this awfully looking icon and change it into a more realistic map marker or note.

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Old 03-09-07, 07:02 AM   #3
THE_MASK
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The dials expand when you put the curser on them dont they . :hmm:
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Old 03-09-07, 07:10 AM   #4
Mush Martin
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I think its a safe bet that my very first mod for SH4 will be a Modders Fast Loading mod.
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Old 03-09-07, 07:35 AM   #5
ook
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Skins for merchant ships.
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Old 03-09-07, 07:38 AM   #6
Barkhorn1x
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Quote:
Originally Posted by sober
The dials expand when you put the curser on them dont they . :hmm:
Yes they do - no need for that mod.
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Old 03-09-07, 07:38 AM   #7
Barkhorn1x
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Quote:
Originally Posted by Drebbel
I sure hope the first mod will change this awfully looking icon and change it into a more realistic map marker or note.

Agreed. It looks like the Hollywood Walk of Fame.
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Old 03-09-07, 07:42 AM   #8
The General
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Default Not much room for improvement.

To be honest the game is looking fantastic and I'm struggling to think of a MOD, but I'll give'er a go. I think the first MOD should be the abillity do drive each engine independently (if not already a feature) and that includes being able to run the electrics on the surface. That or sort the flags out, get 'em blowing in the same direction as the wind etc.
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Old 03-09-07, 07:51 AM   #9
flintlock
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I have a feeling the first mod out of the gate will be a pink sub skin.
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Old 03-09-07, 08:01 AM   #10
Buggins
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Quote:
Originally Posted by flintlock
I have a feeling the first mod out of the gate will be a pink sub skin.
What the...!

That is exact thing I was planning on requesting!
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Old 03-09-07, 08:04 AM   #11
bert8for3
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Quote:
Originally Posted by Barkhorn1x
Quote:
Originally Posted by Drebbel
I sure hope the first mod will change this awfully looking icon and change it into a more realistic map marker or note.

Agreed. It looks like the Hollywood Walk of Fame.
With expanding dials (excellent), I'll go with this too. It just detracts from a great-looking map/chart.
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Old 03-09-07, 08:17 AM   #12
ryuzu
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Quote:
Originally Posted by bert8for3
Looking at the screenshots which all show small dials, I'll say a dials-mod.
Probably not the first mod, if it's at all possible, but I wonder if the SH3 models can be brought into SHIV so it's possible to have one game engine with the ability to play the Atlantic or the Pacific.

r.
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Old 03-09-07, 08:37 AM   #13
Drebbel
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Quote:
Originally Posted by sober
The dials expand when you put the curser on them dont they . :hmm:
As stated by others they DO expand. This is what UBI wrote on the official site:

The resizing of items (for the dials in the HUD) is used to provide more information to the player when is needed. When changing the submarine’s course, the dial increases in size to clearly see the bearings written on it. This is even more useful when playing in HD resolutions:
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Old 03-09-07, 08:52 AM   #14
Buggins
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I'd actually quite like a mod to rename my crew. I'm sure that will be fairly easy. Probably.
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Old 03-09-07, 09:03 AM   #15
Drebbel
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Quote:
Originally Posted by ryuzu
............ I wonder if the SH3 models can be brought into SHIV so it's possible to have one game engine with the ability to play the Atlantic or the Pacific.

r.
I read that skins/textures can be edited and saved but that extra units can not be added.

Source:
- http://www.subsim.com/radioroom/showthread.php?t=106044
- http://silenthunter4.uk.ubi.com/faq.php
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