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Old 11-02-06, 11:23 PM   #1
JScones
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Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Default SH3 Commander R2.7?

I know I mentioned the possibility of an SH3Cmdr R2.7 a while ago, but I've been caught up with other projects so it has taken a bit of a back seat.

However, the constant problems caused by players forgetting to roll back SH3Cmdr has prompted me into action to do another release.

So far, SH3Cmdr R2.7 includes two major changes:

1. The creation of a very small, self-unloading Terminate and Stay Resident programme (for wont of a better description) which will handle the interaction between SH3Cmdr and SH3. This 18kb TSR will load just prior to SH3 and will sit idly by waiting for SH3 to exit (there's no impact on game performance btw). Once the player has exited SH3 the TSR will automatically display a reminder to rollback SH3Cmdr and will give the player the option of re-loading SH3Cmdr for this purpose. The player can comply or they can close or even ignore this message (perhaps until "later").

2. An overhaul of the crew fatigue model function. Currently, you are limited to setting only CREW_x or FATIGUE_COEF settings in "Crew fatigue models.cfg". With R2.7, you'll be able to include any valid Basic.cfg values that relate to your fatigue model.

There will be another major change relating to running SH3Cmdr with multiple SH3 installations, but more on that later.

There's also a number of minor changes, including the removal of the simulated fuel resupply mod, which is pretty much obsolete now considering the popularity of the Milk Cow mod. I will include other minor changes as I go and post them here.
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