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#1 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Growl. My Weapon Officer has a mind on his own
I've got to be missing something here. Last patrol I came under attack from a task force of five destroyers. After some fighting, most of them broke off and headed back to their station, and two stayed behind to hunt. They ran out of depth charges for their main racks and had to resort to harrass me with their K-guns, doing no damage at all (you'd think they'd compensate and aim their K-Guns at where you were, but oh no, they still drop one charge on each side of you).
Either way, eventually they lost contact (gotta love them Bolds ![]() Why can't the damned eels just go in the direction I tell them to go? What the Heck am I missing?!
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#2 |
Fleet Admiral
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Where they pattern runners or plain vanilla straight shooters?
Did you have manual TDC on or off? What speed were the DD's doing when you fired? If they were running fast then you might get them scew to one side to get in position? Also how fare from them were you when you fired? Last edited by TarJak; 11-30-06 at 11:34 PM. |
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#3 | ||||
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Thing is, this has happened to me before. I sit aside a crippled merchant with automatic targetting turned on. I've got a perfect shot lined up and she's dead ahead, dead in the water, stationary. I line up the periscope so that it points straight ahead, 0°, and fire a torpedo. It heads off the left, missing by more than a merchant-lenght. It's also reflected in the TDC screen: The brown line that marks the torpedoes' trajectory upon launch is turned not in the way the periscope or UZO is turned, but in some other direction. I don't know what's going on, but I seem to recall it only happens after submerging. Maybe if, say, your torpedoes are aimed to 45° before diving, they'll be at 45° after surfacing, too, regardless of where your scope is headed, until it's locked on to something again? It feels so sometimes...
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#4 | |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
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[quote=Safe-Keeper]
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.."Some men are born mediocre, some men acheive mediocrity, and some men have mediocrity thrust upon them"... |
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#5 |
Fleet Admiral
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I'm at work right now I'll take a look when I get home though and see what I can come up with. I've seen conditions where the projected torpedo path is hanging out to the extremem left or right after you have lost visual contact with a target that you were locked on. The only way I know of fixing that is to lock first then move the scope to where you want to fire or use manual TDC
With auto targetting on if you don't have a little triangle up in the scope on a "selected" target, your torpedomen have no reference for speed etc and will sometimes loose of a wild shot. When using auto targetting I always make sure I'm pointing at a target even if firing a salvoe. |
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#6 |
Captain
![]() Join Date: Nov 2006
Location: India
Posts: 514
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Well...when I use manual targeting, I never lock on to my target, rather I just point the scope slightly ahead of the intended Merchant, and then fire. It's purely a guess that the torpedo will strike in the middle, I use the Merchant's distance (visually of course), and estimate the deviation the scope needs so that the Torpedo is bang on target.
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My propellor is faster than yours!!! ![]() |
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