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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
Posts: 205
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ok, here is my suggestion concernig difficulty: i play this game for a couple of months and i am still in early 1941. however, there is a large amount of posts saying stuff like: "in 1943, dont even bother to sail into atlantic, there is a plenty of destroyers waiting for you" or "after 1943, convoy party time is over" or "in late war years, rather stay undetected or you will die" and so on.
considering this, why the heck should i bother after 1943, if - according to many of you -i will be hunted like a rabbit and i can forget any convoy raids? another thing is this gwx stuff, and destroyers. sometimes, i find even stock game destroyers difficult to escape, (although you say they are a cup of tea), and then i read, "just you wait, the gwx destroyers are deadly, it is almost impossible to escape"... maybe i am still rookie and i dont use the right tactics, but anyway: do you think this will be fun? i dont know but it seems to me that it is worth to stay focused on hunting merchants, and not to pass hours and hours escaping and getting killed twice a day... perhaps, i am wrong, but i think that some people just pust the difficulty too far. |
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#2 |
Loader
![]() Join Date: Sep 2006
Location: Nijmegen
Posts: 83
Downloads: 16
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After being killed a honderd times you will get better. For me in 1943, the fun really starts (I'm using GW1.1A). I don't bother to begin in 1940, because i think it's to easy at the time (Hoping for a change with GWX though
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#3 |
Rear Admiral
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we go till the end because...
Donitz doesnt like wimps who quit! Be more agresive Also after 1943, the Survival Starts. its a challenge we really like about this game...because it's getting boring if you keep shooting easy targets....its more of a you sink a ship and ur saying ''Next! please.'' and after 1943...its more if you manage to sink a juicy target ''WOO-HOO!!'' its more satisfying to do something that has been a real challenging patrol. HunterICX
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#4 |
Lucky Jack
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From 1942 onwards, the game becomes more challenging. It feels pretty good when you finish the career against all odds.
![]() And it also is usefull when hitting on ladies. All you have to do is tell her that you´ve just finished a paintaking career in a world war II subsim and that you need some love, fast. Works everytime! ![]() |
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#5 | |
XO
![]() Join Date: Jun 2006
Location: North Carolina
Posts: 405
Downloads: 28
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.."Some men are born mediocre, some men acheive mediocrity, and some men have mediocrity thrust upon them"... |
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#6 | ||
Rear Admiral
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after you completed a patrol you print your Personal data out of that patrol go to a bar. and yell ''I,m THE BEST KALEUN!!!! NOW GIRLS CALM DOWN, 1 AT THE TIME'' (after that a long silenced moment where everyone seems to shut up at the same time and look at you with a strange look on their faces)
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#7 | |
Ocean Warrior
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#8 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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You need to go through the end because if you're using SH3Cmd you can have another career after 1945. I've ended up as a taxman but that should not put you off (it's a well paid and respected job actually)
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#9 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
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#10 |
GWX Project Director
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:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
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#11 |
Ocean Warrior
![]() Join Date: Sep 2002
Location: High Wycombe, Bucks, UK
Posts: 2,811
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In answer to the original question of the thread. Yes you should because if you do not follow orders you will be shot by Herr Otto Flick of the Gestapo.
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#12 |
Navy Dude
![]() Join Date: Dec 2005
Location: Orlando Fla USA
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Playing through to the end is the real challenge, It's easy early in the war, why do you think they called it the "Happy times". Remember also that as time goes along good upgrades come online as well. Improved torpedoes, Snorkel, radar detection, just to name a few. If you read up on the improved torpedoes, you can still take on convoys have success and have a good chance of escape. The only change is you now attack from a distance, instead of up close or within a convoy early in the war. That's where the pattern running torpedoes come into play.
Good hunting, stay slient and deady takes on a whole new meaning later in the war. ![]() |
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#13 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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To answer the original poster; I agree that if the game gets too hard it may be realistic, but not fun. I dont think it was much fun in real life either.
GWX has tougher destroyers than GW, but its not impossible, and I am no Prien. Besides, Lehmann mentioned releasing a moderate difficulty version of GWX, which probably is more like GW in difficulty terms. I thought I would be one of those who chose that option after a short time of beta testing, but I will never go back now. Every attack is a challenge, and I love it!
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#14 | |
Ocean Warrior
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#15 |
Lucky Jack
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Pretty simple, you have spend the last three years making a veteran crew. Why deny you vitual buddies the opportunity to show how well trained they are because of you? Not to mention yourself. Put the boys to the test and survive so you can write a book about it
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