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Old 03-19-24, 07:41 PM   #5875
propbeanie
CTD - it's not just a job
 
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Join Date: May 2016
Location: One hour from Music City USA!
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As per usual, we need details. What we need is for you to run JSGME and use "Tasks..." in the middle. Then click on "Export activated mods list to --->" and choose either "Clipboard" or "Text file" and then paste the info into your next post. Include all of the information, because it will show your install path. You also do not indicate whether you emptied the Save folder after activating FotRSU, nor if you use either the 4Gig Patch, or LAA to tag the SH4.exe for Windows to see that it can flat-address the RAM in your computer.

Not to belabor the point though, the game does get stuck, where you might have long periods of calm, and then long periods of storms. The problem is that the game uses a "timer" for a lot of this stuff, and a "random" number generator to "choose" what to do with the weather once the "timer" runs. This affects other aspects of the game of the game also. Sometimes it rolls snake eyes multiple times in a row and you have days of becalm. There is no "true" fix of the weather in the game, other than to play the game in at least five hour chunks of game time (that is the mod's 'default' weather chance period), and be judicious with Time Compression. A Save will re-set all sorts of game variables that have to re-initialize each time the game starts. It is, after all, an` old DirectX v9, Windows XP game...
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