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Old 01-23-21, 09:16 AM   #7
propbeanie
CTD - it's not just a job
 
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I'm not sure how a person would adjust that "line" at the horizon. We've been busy with getting the ships and planes to act like they're supposed to, but - CapnScurvy has a post somewhere in the old beta thread for FotRSU, where he demonstrates the differences between stock and FotRSU and the "sight" distance involved. In stock, when you are sitting at the "Outside" departure location at Pearl Harbor, you see a "shadow" of Oahu that is off in the distance. You are sitting less than 8km from shore and should be able to see it. In FotRSU, you see the island itself. It is a rather stark difference. Also, FotRSU does alter the sea state and the color. We have not tried to adjust that beyond what was already there from the AOTD_MadMax days (the original team). I am not aware of an environmental mod that is compatible with FotRSU, and quite a bit of adjusting would be needed to other aspects of the mod to coax something to work with the rest of the game. It is possible to do though.

The main menu Options choice sets the Gameplay and Sound options for the Single Mission (Quick Mission) side of things, which includes the Sub School, Multi-Player and War Patrol (Quick Patrol) Options. Once inside of a Career, The Options menu allows you to set all of the same options in the Captain's Office, as Mad Mardigan pointed out. The Graphic Settings in both locations are "global", but a re-start of the game is necessary to affect any changes. Each career you have is able to have different settings, so every time you start a career, you do have to check the settings. This does allow options though, which can help a person decide if they want the "duds" turned on, or the periscope "stabilized", etc., or you can have multiple careers going with different settings in each, and different settings for Single Missions. One thing about the game is that each of those main menu choices is like a different "mode" of the game, and since they don't have good memory management apparently, you have to exit the game and re-start each time you want to change "modes".
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