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Old 04-26-24, 11:11 AM   #5931
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by mazzi View Post
This is not exact, but in my opinion the error should be looked for in the NSS_Gar.upc file.
If the Tambor boat performs correctly under similar conditions, then let developers make NSS_Gar.upc from the NSS_Tambor.upc file.
There are several lines to change in the NSS_Tambor.upc file, and rename file in NSS_Gar.upc of course.
Or make NSS_Gar.upc from another 'working' *.upc file of other boats, but it will be more difficult.
The calls for torpedoes are different purposefully. We want to differentiate between the two boat classes, even though about the only differences were the names on the bulkheads... lol - The issue is attributed to the ID for the named torpedoes (Mark 18). When the game goes to "call" the torpedo, it looks at the ID number and finds the G7a. Since the German boats do not have after torpedoes, and their fore torpedoes are stored differently, you will not notice the other torpedoes change until they go to load in Tubes 1-4... If you shoot one of the G7a torps, it will be replaced by another, in spite of the Mark 18 picture being in the stores...
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