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Old 03-24-24, 08:35 AM   #5901
propbeanie
CTD - it's not just a job
 
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Quote:
Originally Posted by Capt RAP View Post
I also had a sub running around like crazy "Pinging" me with sonar. It was NOT a mini sub. Sorry it's been a while since I encountered it so I don't remember the class. This post just "kicked" the old mind to remember, so I wanted to put it out there.
CAPT RAP
Again, thanks for your hard work in this great Mod.!!
Thanks for that, but that is to be expected. We do not have any coastal boats the IJN used, so anything larger than a Kaidai would have sonar. We add that a bit early in the mod, which is to instill the fear of the Type 95 torpedo...


Quote:
Originally Posted by J0313 View Post
I'm just glad I could help. It was quite a surprising to hear those pings. With that being said if that little sucker had been a typeD midget than it might have had a sonar. That one was a different design to the A, B, and C versions. It had a 5 man crew vs 2.


Quote:
Originally Posted by KaleunMarco View Post
what's the date-time stamp on your V1.8 NS_Ko_Hyoteki .sns file?
the one that is in my installation of V1.8 was created on 8/9/2020 0421 am, is part of V1.8 and is not modified by any other mod in the modset.
Therein lies the rub... the submarine folder Ko Hyoteki in the game is only parked in harbors. The Sea folder NSS_Ko is the one that drives around barely on the surface, and is the one encountered by J0313. That's the one with the doubled entry.

Quote:
Originally Posted by Fearless View Post
Wow, I hit a Fleet Carrier with 4 torpedoes and the beast still didn’t sink. I had to get out of there as 5 destroyers were looking for me.
That can happen. There is more than one "critical hit" location on most ships, including carriers, though they can be difficult to hit well enough to do severe damage to a ship - except the cruisers . Plus, there is always the chance of a torpedo not imparting the full force of its detonation, which would be like a low-level detonation. It's like the Yamato class, which can easily absorb 10-12 torpedo hits before succumbing, if you don't have at least one that hits a "critical" location. Did the CV at least slow down for you after you hit it? Maybe after the DD lose interest in you, you can give chase... ??
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