Thread: Seawolf? Akula?
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Old 06-29-17, 09:10 PM   #7
Shadow
Torpedoman
 
Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
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Quote:
Originally Posted by DetCord View Post
The engine components are closed. They can't be accessed. Well, I guess they could if you decompiled them in Unity. But no, KFG will not allow this. So that means no new models or textures.

I have to say this is kind of a shame. I mean the games that allow in-depth modding always fare better with regards to sales than those that don't, probably more so for a very niche title like this. Hey, maybe they'll change their tune down the road?
Damn, I was hoping to edit a texture here and there. They should allow that much, at least, shouldn't they? It doesn't really threaten potential DLC plans.
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