Thread: Mods Glitch?
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Old 08-24-17, 07:38 PM   #12
propbeanie
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Quote:
Originally Posted by Rammstein0991 View Post
... but if I go to steam and ask it to verify cache it finds "missing" files which it re-acquires and then the game runs fine until I try those mods again...
Therein lies the rub with the Steam version. When you "verify" with Steam, it overwrites your mod files in the game. Your mods might be fully enabled if you are in the C:\ Program Files (x86) \ Steam folder, since Windows does what Steam does there, but without asking. We've been having discussions about Steam in various places around this site, and the thing to do is to "manage" your Steam "Library" by using your desktop and online Steam log-ins. De-activate your mods and un-install Silent Hunter 4. Then follow what THEBERBSTER has in Post #3 of his SH4 <> TUTORIALS <> HOW TO DO IT <> INFO <> DOWNLOAD LINKS -STICKY INDEX, specifically where dodougla comments. For a picture and further comment, see page 324 of the FotRSU thread post #4850, which has this picture:



After you get the Steam game all installed once more, do a couple of "verifies" before you go installing any mods. Make certain you've got all the Stock files. Then bring in JSGME, and take a "Snapshot", which will take a bit to run. It's in the "Tasks" menu in the middle bar of the app. Bring in the LAA applet, being guided by CapnScurvy's Windows10; Large Address Aware; SH4 Install. That has a LOT of info for a Windows 10 user, which if you're not one, it's not so important, but the LAA part most certainly is.

After you get all of that in, you could use 7zip and make an archive of the Silent Hunter: Wolves of the Pacific folder inside of the Steam Common folder, so that you have a "pristine" (as Rockin Robbins likes to call it) copy of your install, and you won't have to go back through the whole Steam thing. Now try to do some mods. Just don't "Verify" the Steam game while you have a mod enabled...
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