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Old 03-12-21, 12:21 PM   #992
propbeanie
CTD - it's not just a job
 
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Originally Posted by Mad Mardigan View Post
Quote:
Originally Posted by Kaiser Wilhelm II View Post
Howdy all,


having issues using this mod with FotRSU compatibility addon.

JSGME looks like this
FotRSU v1.39
IJN Jyunen B mod
Japanese Career FOTRSU compatible V.2

Any ideas as to why it doesn't work? Would really love to do a campaign with this and FotRSU if it's possible, if not I'll stick to just running it without FotRSU. Thanks in advance, captains.
That's because you can't run this with FotRS, not even with Operation Monsun... Best advice, run those with just flat out stock SH4, make sure to use MultiSH4 to have a separate game save folder for it... ensure you go into the SH4.exe 'properties' & make sure read only is unchecked on the main page for 'properties' & set it to run as Admin, save that & close out 'properties'.

Also, ensure you use either 4GB RAM patch or Large Address Aware, to have 4 GB of RAM assigned to it...

Hope this helps...

M. M.



Also, ensure you have it NOT installed, in either:

C:\Program files

or

C:\Program files (x86)

would be helpful to know your SH4 source.. & are you running a single drive in your computer or a 2 HD set up... or 1 drive with external hard drives... that info is helpful to know...
Precisely. If you want to attempt to run a Japanese campaign now, try Cybermat47's Japanese Career. The download link is on his page, and it does require the use of keltos01's Jyunsen B mod (that link is also on Cybermat47's page). Note that Cybermat47 notes it should function in FOTRS, but that is NOT FotRSU. The issue with FotRSU comes with the ship "calls", in that we use different ClassNames and ShipType designations than any other mod, or Stock. Because of that, use of anything other than "certified" FotRSU mods can and usually does result in CTDs. I really wouldn't trust any other mod with Cybermat's, since he wrote it for Stock, and most mods change at least one ship, with the Conte Verde the biggest "offender"...
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