Quote:
Originally Posted by gap
What about that?
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From my experience, one 3D model (gr2 or dat) = one paint , if rendered in the same scene (area). I cloned a number of dat units using S3D editor in order to bypass this problem.
Solution with roster cfg files can work pretty well in case of units which will probably wont ever be rendered in the same area, for example some British and German generic freighter, used by both nations...