Thread: [REL] FOTRS Ultimate Project
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Old 08-30-19, 09:35 AM   #8491
propbeanie
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Quote:
Originally Posted by merc4ulfate View Post
Out of curiosity was there a conclusion on why you think the planes ignore the boats now, with the exception of "Betty"?...
The problem is the Visual timing, so we have adjusted that, but are attempting some further "fine-tuning" now. The range of the 20mm is what dictates what you can "hit" when shooting. As the game stands, that is like 1400-1600 yards - rather close in if you don't manage to shoot down the plane, cause a bomb-drop there results in a "hit" on your sub... But we have it much better now, but we just want to get it as good as we can before release.


Quote:
Originally Posted by drakkhen20 View Post
i was asking because with some mods there is a key to push to either show the flag or not to show it. ive heard that uboats would take it down when heading out to patrol and when in port would fly the flag. so id assume the US subs commanders would do the same correct ?
FotRSU does not have a raise/lower flag mod, but we have been debating whether to include a work-around. Part of the problem is that the game only has so many "raise / lower" and similar commands available, and they are all in use at this time in the game. To do a work-around though, the game would require a Save and Exit, change the enabled mods, then reload the Saved game. We have not begun work on that though.
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