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Old 09-14-21, 11:49 AM   #3835
propbeanie
CTD - it's not just a job
 
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Join Date: May 2016
Location: One hour from Music City USA!
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Not anymore, it is not. First of all, I cannot see what boat you are in, nor where you are. Please post back with what submarine you have, the base you sailed from, the date, and your current location. It helps to track down issues when we have that. Second of all, which version of the mod are you using? Most of the earlier versions have issues when encountering a couple of specific AI subs (all mods do this), which you may or may not see. Most of the AI subs were fine in that version, but not all. The problem children have assets that are "shared" with the player's sub, and will cause a "zeroing" of the gauges that are then stuck (12 O'Clock High), or the sonar station gets weird, or any one of several other oddball issues. A return to port does return full operation to the player's sub, until the next encounter. Also, if you have the game installed in a Program Files folder, or failed to empty the Save folder, or did not properly activate either the 4Gig Patch or LAA, then you will have that problem and more. Let us know more details please. There is a "Preview" version of the mod at the bottom of the Release page, along with a "CrewFix" for it, under the "purple" text and "Spoiler" button. In that version, ALL of the AI subs are good-to-go (we hope ). We are attempting to finish up on the full release of that now, but we keep running into issues - and not all of those "issues" are game or mod related... Life can be a bother sometimes... lol
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