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Old 06-05-20, 11:45 PM   #1207
propbeanie
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mazzi, where are you getting that ammunition.upc from? That is not in FotRSU v1.1... If I do not see a "path" for a torpedo to end up in the Gato, whether it would be at Midway or Perth, then I cannot fix it. Commenting out an ammunition that is used in another boat is NOT a fix... There is more to the torpedoes assigned than just the ammunition file.

We have found a series of sound issues, and several of them date back to stock. we're trying to get the ducks lined-up in a row, to knock them down, then we'll try to see about the torpedoes. Any reports on them though, we need the boat, the date and the port sailed from when you first started getting the odd loadouts. Also, whether or not your boat is an upgrade recently assigned to you. It is supposed to be set-up for a Fleet Boat to have to pay for the Mark 10s, and that they would be available for basically 1942 and not be freely assigned them by default, so we'll have to dig into that further. As for the AA guns, the fifty and the 22mm should both be usable on the full conning tower. If you do not get an upgraded conning tower, you will not get any further weapons upgrades. However, when you get a new boat after the date of the new conning tower, that should come on your new boat, along with any new guns available...

As a note about v1.1 - we changed nothing with the sound. We changed nothing with the guns. We changed nothing with the torpedoes. However, v1.1 is NOT backwards compatible with v1.004, which was NOT backwards compatible with v1.0.1g - if you did not have a known-clean game install and a clear Save folder, then there is trouble in that. The files would be mixed. This is not to say there are not issues in the mod. There are. We find more every day with your help, but any issues with the torpedoes should have manifested themselves three versions ago, and much earlier with the AA guns. The deck guns were last worked on three versions ago also. There are ships that have been missing dsd files - that is the file that links the ship to the sound folder - since at least the v1.5 release in 2008... that particular ship has been mute all along - either that or I've got a bad DVD disk...
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Last edited by propbeanie; 06-05-20 at 11:55 PM.
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