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Old 05-09-11, 09:07 PM   #340
Athean
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Join Date: May 2011
Posts: 3
Downloads: 46
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Hello all, this is my first post at Subsim. I've been a sim fan and lurker for a while now.

First I wanted to thank all the people who made these great mods! After playing SH4 with RFB, picking up SH5 was... disappointing. But these mods have turned it all around.

I did have a couple of questions. I have tried to follow the list posted by JWilliams below (except Real Navigation for the moment) but I am stuck on a couple of these mods. In yellow, below:

Quote:
Originally Posted by jwilliams View Post
My list is growing again... Still nowhere near stoianm's though.

Generic Mod Enabler - v2.6.0.157
[D:\Games\Simulator\SilentHunter5\MODS]

Antilag
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
Magnum_Opus_v0_0_1
Magnum_Opus_v0_0_1Patch1
Magnum_Opus_v0_0_1Patch2
Enhanced FunelSmoke_by HanSolo78
Grossdeutscher Rundfunk
Rel_SH4_BBC_1939_to_1945
Menu - Das Boot Departure Theme
noir decks
sobers realistic hydrophone operator SH5
Speech fixes and additions (german version)
Window_Lights_Redone_V1
Capthelms Audio+SV Touch Ups
Open_Horizons
Naights Submaine Textures
Harbour Addition MOD V0.1 - Open_Horizons
Lite Campaign LC 1.2
FX_Update_0_0_16_2_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
U-boat Historical Specifications 1.7 for TDW Mods
AirTorpedoes
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Dynamic Environment SH5 Basemod (realistic version)
Dynamic Environment SH5 Waves (realistic version)
Dynamic Environment SH5 Atlantic Floor
Dynamic Environmental SH5 Realistic Colors
Dynamic Environment SH5 DarkerNights
Dynamic Environment SH5 Undersea (temperate and polar)
Dynamic Environment SH5 Sounds
sobers talking conning crew mod
Unterseeboot II SFX
U-Boat Propulsion SFX
Dynamic Environment SH5 Basemod (realistic version) patch
MightyFine Crew Mod 1.2.1 Alt faces
NewUIs_TDC_6_5_0_ByTheDarkWraith
NewUIs_TDC_6_5_0_New_radio_messages_German
Krauters Automated Scripts (v5_0_0 compatible)
IO_StrategicMap_4_2_for_TDWv640&MO
IO_StrategicMap_4_2_for_TDWv650&MO patch 1
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
soan swastica
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot patch
Stoianm Scopes 16x9 (trevally, ddrgn, gap)
NewUIs_TDC_6_5_0_Real_Navigation
Speech Recognition_MiTons_NewUI_Editon_v0.4_english
new pitch and roll
tiny! - torpedo mod
SH5Lifeboats_by_Rongel_WIP
Battlestations_soundmod_1.1

PLUS a patched .exe thanks to TheDarkWraith's patcher.


Seriously cant wait for MO to be updated... It's becoming a chore to rearrange these mods to get everything working as I would like.

Big thanks to all modders (not just the ones who's mods I use) for making this possible.
1. I recall seeing someone say noir decks is a customization, not a mod, but now I can't find that post.

2. Sobers realistic hydrophone operator sh5: Is this the hydrophone exe patch discussed here? http://www.subsim.com/radioroom/showthread.php?t=173617 If I have patched the exe is this necessary? I can't seem to find this mod anywhere so for now it's left out.

3. Last, what is Stoianm Scopes 16x9 (trevally, ddrgn, gap)? Can't find it anywhere, so I assume it must be a customization or part of another mod already listed elsewhere.

Thanks, and sorry for my obtuse questions.

Athean is offline   Reply With Quote