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Old 09-01-19, 06:48 AM   #3
propbeanie
CTD - it's not just a job
 
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Join Date: May 2016
Location: One hour from Music City USA!
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Run JSGME and use the "Tasks..." link, then "Export activated mod list to --->" and "Clipboard", then paste those results in your next post so that folks can see your mod list.

The thing with activating mods is that you cannot use a past save, if that's what you're doing. In fact, you should delete the Save folder and its contents prior to playing a major, newly activated mod, to be certain the game pulls in the new data. The game runs off of the data in the Save folder, whether you've saved a game or not, but does not replace files in the folder if they have the same name, so a Save made in stock oftentimes is not compatible with loading into a (as an example) Webster's GFO enabled game, because of the changes in some settings. The folder is "C:\Users \UserName \Documents \SH4", with UserName as your log-in, and Documents could be any one of several Windows derivatives...
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