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Old 01-03-13, 08:53 AM   #65
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by V13dweller View Post
The hedgehog mortar spigot? I have never seen that used before, I have only seen the depth charge racks and depth charge throwers used before.
Quote:
Originally Posted by V13dweller View Post
Also, the destroyer should use it's hedgehog above using the depth charges, because the hedgehog is a much more effective anti-submarine weapon. The hedgehog had a 25% kill rate, while the depth charge had a 7%, as we can see, these odds are in the hedgehogs favor, so the hedgehog might not actually work within this game.
Quote:
Originally Posted by SixthFall View Post
I swear I saw something about those working in-game. humph, i shall try to find it.
Quote:
Originally Posted by Trevally. View Post
Yes - The hedgehogs do work
Yes, as remarked by SixthFall and Trevally, hedgehogs should work flawlessy in SH5. They get available by date. Stock settings are as follows:

Buckley class destroyer escorts equipped with hedgehogs from 02/04/1943 on
A & B and Town classes destroyers, from 01/06/1943 on
Evarts class destroyer escorts, from 01/09/1943 on
Clemson class destroyers, Black Swan and bittern class sloops, from 01/01/1944 on
V & W class destroyer, from 01/03/1944 on

If you want to test them in game you should create a custom mission with one or more of the above units, and set the mission date accordingly.

On a side note: the only type of depth charge projector not working in SH5 in an early model of K-gun. Look here for a workaround devised by Cerberus62
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