Actually in SH2 there were no compartments at all. The 'Control Room' was a background to the Periscope View. The 'Torpedo Room' was a screen showing a couple of related dials, which some mods made to us pictures of real torpedo rooms. Same with the Radio Room. The Hydrophone Station and Captain's Bunk were separate screens, but both are much better represented in SH3.
In Destroyer Command you could go to the Engine Room, but again it was just a screen with the appropriate dials and sound effects.
SH3 is much better in that regard.
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“Never do anything you can't take back.”
—Rocky Russo
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