Quote:
Originally Posted by IronPerch
We'll the game works fine... I tried to say (many times i try to say something, but native english speakers seem to understand it a bit differently  ) that the metric system is hardcoded in my head and i find myself converting the units while playing so i decided to stay with the metric units even with the fleet boats... I requested the metric version because all the other tools in my game are also using metric units 
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Oh I see, I thought you meant hardcoded in the game, not your head

. The torpedo run lengths in yards aren't connected to anything in the game (ie, it's NOT range to target), so a metric version would make no difference at all, as it's all based on the time of the torpedo run.