Quote:
Originally Posted by JScones
As others have stated, if you are running SH3Cmdr then you are essentially running SH3CrushDepthV2 (assuming you select the crush depth option of course).
SH3CrushDepthV2_build12 can be found on FileFront, and IIRC should work with GWX "out-of-the-box". I say IIRC because I can't remember if TT uses an absolute or dynamic way to find the value to change.
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Thank you...for everything you have brought to SH3. I am a bit confused on your statement, however. If I understand correctly, the "Crush Depth option" you mention in SH3Cmdr makes my crush depth a random number. I would rather have a known crush depth for each of my sub models but still have it more historically accurate than stock...or am I missing something?
Thanks for your patience and help, everyone.