I came across your post scrolling through the listings.
Are you related to Chris W-B, or is this a tribute pseudonym to the CO of Conqueror? I was on the Onyx.
My suggestions for fixes (or comments as to what I'm doing wrong..!!):
1. Floppy Officers Cap. There appears to be a fix listed, but I can't find it. The Sh4 Mod puts a bit of braid on the peak. A Floppy cap is needed rather than the angular item that appears just to come "out of stores". We used to take the wire hat stretcher out and put on a white cloth cover and assume the "Gunther Prien" jaunty angle.
2. Can't find the "hair fix" to obviate the irritating triangle on some heads.
Any alternative haircuts, such as overgrown or shaggy?
3. Real weather fix. I'm currently crossing the North Sea on January 18th and it's flat calm and sunny. Experience tells me it is generally poor weather, poor visability, waves and a considerable swell.
4. I have "Das Boot Clothes" patch loaded. It would be unlikely to have epaulettes on "civvy" clothes.
5. The Helmsman doesn't seem to steer the boat.
6. The Radio Operator could sometimes use the radio receiver, morse key or Enigma machine. With my current mods loaded, he raises his hands, but doesn't touch the radar dials (not applicable on a Type 2a anyway).
7. The Weapons Officer has very clumsy and out of scale hands when he scratches his head in angst over his firing solution.
8. The Control Room fixtures need to have a more "worn/rusty and used feel about them. More stores, fittings and "stuff" needs to be lying around.
These are all cosmetic fixes. The game and the manual targetting are as near to reality as one can expect from a simulation, and provide a stimulating experience.
Mods and computer programming are well outside my level of knowledge and I truly appreciate the time and effort countless individuals have put in to make this simulation as near to reality as is possible.
Any comments or advice is welcome.
Cheers..!!
Harryt8
