Admiral 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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Originally Posted by Ishigami
I’m a bit confused.
If I want to create a single player mission for your Maya I need to make an American mission and place the Maya from the Japanese submarine roster as player unit am I right?
Okay but won’t this result in incompatibility to any other playable unit (e.g. playing the Mission with Fubuki Destroyer instead of Maya is impossible) and later releases of your Maya? Isn’t this a bit impractical?
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1. Yes The Maya is built with a Gato and added to the Japanese Roster.
2. Incompatibility with other playable units, not with the Clemson DD, FletcherDD, Uss Orion, and the soon to be released Pt boat and possibly some others I am not aware of. Some are built on German subs some are built on Us Subs. There is no reason it would be incompatable with future releases of the Maya.
Were you planning on using two ships at the same time? Like multiplayer?
When I started modding there was not the big 'surface ship' excitement that is happening now, and I WAS planning a Japanese Campaign and I did not have the Uboat add on. So my ship is Japanese. I built it with a Gato. If you have a single mission you want compatable with the Fubuki, load it into mission editor and replace the Maya with the German Uboat and save as a German mission, done. Everything else can stay the same. I did that for the Convoy Guardian mission, it was written for the Fubuki when it was first released. I just deleted the uboat, put in Maya and saved as allied mission, took less time to do it then to tell you about it.
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You changed the weapon layout quite a bit. Isn’t it possible to use the weapon layout of the game maybe even the original (damn she had over one hundred 25mm AA guns!)?
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The large American 5” turrets look really misplaced, Maya had 6x 127mm double AA guns on these positions.
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Not in game she didn't have 100, every single AA that was on the "layout of the game" is still on that ship, except for the 5inch. The only AA guns I changed were the "5in_AA_Double_turret_base_Jp" which were 5 inch AA guns, I didn't think anyone would want a Heavy Cruiser to go around shooting down airplanes. The Japanese Regular 5" would not fit. I went through the gunsradar.dat files and only two guns would fit, the 6" single barrel and the 5" double unless I went to a 4 inch or smaller. Everything else was too big. And the real Maya may have had 6 127 AA but the game had what I listed, check the .eqp file in the Maya folder. There is not a big choice for Japanese stuff becuse they are not playable.
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These two 4” (?) below the bridge are bit too much, if I remember right the original had two triple 25mm AA guns on this location, the Maya from the game got two single 25mm AA guns.
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You are right there were 2 single 25mm AA guns, I only put the four inch to use as playabe guns but forgot you can only play ONE Deck gun and TWO AA. There is a triple on the platform in front of that.
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Don’t get me wrong, I don’t want to sound ungrateful. It’s just that I think you could improve your mod by sticking to the original or game version instead of mixing it up with American weapons.
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Sorry you don't like it, I made changes where I didn't have much to choose from. The five inch were AA guns and in real live were Dual Purpose. If I made them Dual Purpose, when one fires they all fired. Both sides of the ship. So one side is shooting at the enemy and the other side was shooting toward (not at) you own ships. So I had to make compromises. Other than that I did not delete any guns from the 'game version'. the two AA that were on the platform where the 4 inch are, are now just in front of it, behind the 8 inch. and two AAs were added toward the front of the ship for playable units. All the other AAs are exactly where they were on the 'game version'
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It would be great if you could change the controllable turret to one of the 8” turrets.
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That was just a personal choise, I didn't really like shooting the turret. But maybe a good suggestion.
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If you want to recreate the original Maya I guess you will find all types of AA guns she had and their location in the book “Japanese Cruisers of the Pacific War”.
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You couldn't possibly use it. You would run out of ammo and there would be so many guns shooting, the game would probably go to 3fps. If you check the eqp file you will see that there were slots for a lot more AA guns but the devs apparently redesigned the boat to make it different than the Takao and they are all null because there is no place to put them unless you put them right in front of the 8 inch turrets and if I put them beside it, it can't swing. I didn't design the boat and I did the best I could with what I had to work with. I agree with the two four inch may be a bit much, but as for the 5 inch, I played it with the other ones. I could not even beat a DD, in fact I got sunk once by a merchant ship with two deck guns.
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P.S.: This guy from the watch crew on the current bridge got his feet into the deck. You need to set him a bit higher ^^
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I forgot to change him, I knew about it, just slipped my mind. Actually he was injured in battle and doesn't have any feet. :rotfl:.
Sorry you were dissapointed but appreciate you being honest. Do I get point for putting the right flag on it?
Peabody
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Last edited by peabody; 07-07-08 at 07:57 PM.
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