The question in my mind is whether the SH4 AI and interface is capable of supporting the kinds of functions that a surface warfare sim would require? For instance, surface warships rarely engaged in combat independently (the German raiders being a notable exception). They were almost always accompanied by other warships in one or more formations.
So is the AI capable of maintaining at least rudimentary formations such as line astern, line abreast, eschelon, etc.?
Is the Interface capable of directing and managing formations of two or more ships, such as issuing orders to form or reform, change heading/speed, attach or detach, fire/hold fire, etc?
If not, from an historical simulation point of view, it's probably not worth the effort.
$.02
JD
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