Tis not so much it been disabled as cfg files are not updated by new ships
From a ships data\Sea folder
[2DCompartments]
UnitPos=56,6,400,22
NbOfComp=4
Name1=Propulsion
Area1=58,5,30,18
Name2=Keel
Area2=164,2,187,10
Name3=Engines Room
Area3=107,13,52,18
Name4=Fuel Bunkers
Area4=161,13,30,18
The co ordinates tell the game where the compartments are on a ship as long as you are under 1000m
No new ship I have ever seen has relocated the above coordinates when moving zones
Example - in the figures above the engine room is at the stern IIRC so if a clone\remodelled ship made from that one and the engine moved amidships then the zone is in the wrong place
Ships made smaller from an original and some of those zones above will be outside the ship completely
Add to that the reworking of the zones for the GWX damage model and its become unusable
Not a bad thing IMHO
Doesnt guarantee a one torp kill
Besides tis not so often esp after 41 you get closer than 1000 m to take a shot
|