AP penetration, damage and Min/Max Efficiency values are all stored in shells.zon. Use S3D Editor to change the values to a number of your liking. To find out which shell is used from which gun, you'll have to check shells.dat and compare the ID number of the shell there with the ID number in the .zon file. That way you know which shells is which, in theory at least. I haven't checked this with gun shells, but this method applies to torpedoes, so I guess it'll work for your case (no pun intended).
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