I guess Tusc is right...The realism is achieved through correct values, not by "reasonable" limits in those config files.
To make a boat "realistic" they should have (and thay did it, actually) set the amount of torps at 24 (10 in the tubes plus 14 reloads), regardless the "tweaking possibilities".
Besides, a tench class carried 4 more torps...but if I load a sub with 28 torps the game crashes.
And I notice that the amount of torps makes the game crash only in campaign mode only after first patrol..
...a bit strange for a conscious limit made by devs.
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