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Old 03-13-08, 07:50 AM   #752
Digital_Trucker
Silent Hunter
 
Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
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Thanks, Rebel Nice work on the early war Drum. I'll put that one up on the sqk's site so it'll be there as a choice for anyone assigned the Drum. Maybe merge it with the weathered skin so there's a combo (black early, silver late) choice for that skin, too.

As far as putting the SS numbers on the conning tower or the hull, if you put them on the T textures, it will get reversed on one side or the other (the port, I think). The only way I've found to get numbers on the side of the hull or the conning tower is to put them on the O textures (...\Data\Submarine\NSS_Balao\NSS_Balao_O01.dds for the Balao hull, ...\Data\Textures\TNormal\tex\NSS_BalaoTower_O01.d ds & O02.dds for the Balao conning tower). Doing it this way, you can avoid the mirrored effect, but the only colors that will show are non-white (further from white, the better they show), so you can't get anything to show very well on black. I believe that the draft numbers are in the alpha channel of the O01 texture for the hull.

Nice find on the patch, too
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