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Old 03-02-08, 02:13 PM   #18
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Heheh. No, they don't. I can do this now, in fact. In Names.cfg you add new unit types. The ships appear, but they don't get a rec manual entry.

I have plans to use this It's in an old thread on adding ships in the mods forum.

;Merchant ships
Type100=Replenishment
Type101=Tanker
Type102=Cargo
Type103=Troop Transport
Type104=Coastal Vessel
Type105=Life Raft
Type106=Survivor
Type107=Environmental


Add:
Type108=CargoEmpty
Type109=CargoLoaded

You'd have to clone the ships, make the changes, then explicitly add those types into the campaign, then.
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