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Old 02-26-08, 08:36 AM   #12
robbierob2005
Watch Officer
 
Join Date: Jun 2006
Location: Beneath the surface.....
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Quote:
Originally Posted by AkbarGulag
If you use minitweaker.

Use the Scene.dat tweak file with minitweaker... point the programme to your scene.dat file.. then proceed to this line...

[3]
DropDownName=Underwater

absolute,single,3DE,FresnelCoef
absolute,single,3EA,Fog start <------ Maybe even reduce this.
absolute,single,3ee,Fog end <------ Reduce this number.
absolute,color,3FC,UpLight (color)
absolute,color,418,DownLight (color)

Fog end is where the fog becomes so dense you won't see anything. Sorry if any of this is incorrect, it's been a long time since I used minitweaker.

More resources here.

http://www.subsim.com/radioroom/showthread.php?t=110889

Also, I do not know if this will have an affect while viewing through the water surface. It may only have an affect while in underwater view.

You will need an other version of the scene.dat tweakfile. The improved version can be found here.
http://www.subsim.com/radioroom/showthread.php?t=114010

It contains the under water fog settings.
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