I perceive a vast difference in the philosophies between Valve and Ubi. Valve appears to do a few things, but does them very well with long term exploitation of a project intent on wringing the most they can get out of it. Ubi, on the other hand, seems to go for huge genre variety, but with less depth and long term commitment. It all comes down to money and once they close the checkbook on a title, they don't seem to want to reopen it unless it is so badly in need of patching that it shortens their prospects below the break even point. Then they will only invest as much as needed while the product is still of enough interest to move off the shelves.
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Spectre
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