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Old 12-08-07, 04:13 PM   #2
Digital_Trucker
Silent Hunter
 
Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
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In the ....Data\Menu\menu_1024_768.ini file is a section for the chronograph that looks something like this :


[G29 I1]
Name=Page Clock
Type=1027;Menu page
ItemID=0x29000000
ParentID=0x0
Pos=0,0,1024,768
Zone= 0 768 1024 768 2 1 0x0 0.5 -0.5 0x29000000 -0.5 0.5 -8 -22
LoadingMode=1

The red characters were originally both 0. I changed these to move my chrono left 8 pixels and up 22 pixels from it's normal starting place. The first number indicates how many pixels to move horizontally (positive = right, negative = left) and the second number indicates how many pixels to move vertically (positive = down, negative = up). Hope this helps. As always, make sure and make a backup copy of the file somewhere outside of the game folder or copy the file into a JSGME ready folder structure, modify it and enable it as a mod.

Edit: If you have any software that can tell you what pixel your pointer is over in a screenshot, take a screenie when the chrono is visible in it's default location, then move it to where you want it to be, then take another screenie and use one of the corners of the push button at the top to determine how many pixels you moved it.
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RSM-GIEP-Killflags-LV Tribute-Playable Elco __Peace be with you, Dave.

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