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Old 11-27-07, 08:40 PM   #11
jazman
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Join Date: Jul 2007
Location: Crush Depth
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v 1.3 values:

Visual range factor=0.3 ;[>=0]
Visual fog factor=0.95 ;[>=0]
Visual light factor=0.6 ;[>=0]
Visual waves factor=0.6 ;[>=0]
Visual speed factor=0 ;[>=0]
Visual aspect=0.9 ;[>=0]
Visual enemy speed=0.2 ;[>=0]
Visual noise factor=0 ;[>=0]
Visual sensor height factor=0.5 ;[>=0]
Visual already tracking modifier=600 ;[detection probability modifier], most accurate, once a contact is detected it will lose it very hard
Visual decay time=200 ;[>0] already tracking bonus decay, in seconds
Visual uses crew efficiency=false ;[true or false]


Patch 1.4 values that have changed:


Visual range factor=0.5 ;[>=0]
Visual fog factor=1 ;[>=0]
Visual light factor=1 ;[>=0]
Visual waves factor=0.8 ;[>=0]

Visual decay time=250 ;[>0]
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