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Old 11-14-07, 10:19 PM   #1579
Archie
Medic
 
Join Date: Jul 2007
Location: The South Pacific, No, Really.... The South Pacific
Posts: 165
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Quote:
Originally Posted by leovampire
Quote:
Originally Posted by Archie
OK, this is how my JSGME looks as of now, if I read Bilko right, I need to have NSM 3.3 in front of TM & ROW?



As a note, If I run it as is, torps work fine, if I remove NSM from the end of the list, torps go straight thru the ships (ALL SHIPS) as if they were not there!
Archie if you are going to use NSM last.

Then deactivate the ROW special effects with T.M. Zone's.

then download this:

#6a ROW_Light_Zone's_Special_Effect's_vs_3 This is for Natural sinking mechanics only.

and activate it ON TOP OF your last Mod file from NSM 3.3 light.
Hi Leo, I am so sorry, I feel like such a damn pest! I took out NSM from the end, took out ALL the mods, reinstalled them with NSM right at the start, followed by TM 1.6.5 then all the ROW mods as per the screenie on the first page, and it does all work, I have the great effects, and my torps work, I just can't fathom why my torps DON'T work WITHOUT the NSM file in there at the start as I have only TM 1.6.5, ROW with the ROW TM Zone file...... I guess I shouldn't count my chickens and just be happy that it all seems to be working fine.....
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