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Old 10-23-07, 09:53 PM   #12
onelifecrisis
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Join Date: Aug 2007
Location: England
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Quote:
Originally Posted by u.Prestige
@OLC, I have some questions with your mod:
1, I used to have original binocular and UZO textures and square obs_periscope texture in my game, if I import them into your mod, will there be any major bugs?
2, What are binocular, UZO and obs_scope magnification levels in your mod, how to change them? ( If I use some other textures, I may have to change binocular and obs_scope magnification levels to 1X/10X to
compensate for the difference in visual quality between the in-game graphics and the Mk 1 Eyeball)
Restoring the old textures won't work I'm afraid but you could always edit the new textures in an image editor - they're in the data\menu\OLC folder and they're called UZO.tga and Binoculars.tga

The UZO and binocs are at 7X magnification.
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