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Old 08-30-07, 07:57 PM   #229
Digital_Trucker
Silent Hunter
 
Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
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Quote:
Originally Posted by DyingCrow
but i also thought you raised the ships hp to such values so they could only be sunk by loosing floatability, not by just gunning them down. but even gunning them down is effective, if done correctly, as i noticed that a few well placed shots on the waterline, under different compartments, sometimes do the trick, and this is really good.
What you are describing (deck gun shots at the waterline under different compartments) causes flooding in multiple compartments, which reinforces the fact that the mod is achieving the desired result and does not indicate that there is something wrong with it.

I've been using it since day one and, other than the occasionally stubborn large vessels (more of a patience problem with me than any problem with the ship) and the shortlived tanker problem, it's been working wonderfully for me.
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