View Single Post
Old 08-30-07, 12:42 PM   #13
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

I thought some guys did a ton of testing and found that at that depth setting they detonated even if set to contact.

OK, found thread:

http://www.subsim.com/radioroom/showthread.php?t=118393

It's the switch, the magnetic does work, but the switch doesn't.

More here:
http://www.subsim.com/radioroom/showthread.php?t=118464

So I was wrong I guess. I tried to set the range of influence long in my mine mod---now I know how to addd stuff, I bet I can make tube-launched mines!

Another thing to try!

tater
tater is offline   Reply With Quote