My experience has been so far is the active and maintenance crew take the biggest hit at restore time, with the active crew taking the larger hit. Also what I see is the BS will wake up the crew, but the most tired crew take an additional hit raising their fatigue even more. A different set of crew will be tagged for rest after the BS and will spoil any rest cycle I have set up to optimise the crew.
The only positive reason I've seen for using the BS at all is when damaged to speed up repair.
-Pv-
|