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Old 07-01-07, 03:08 PM   #15
panthercules
The Old Man
 
Join Date: Apr 2005
Posts: 1,336
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Quote:
Originally Posted by sober
I use RFB for realism and the larger wave mod seems to make contacts , tonnage in heavy seas more real . I am not worried about the roller coaster thing because in the end it only affects looks . I dont use external view . I wish i could help with your requests but sadly many things are behond me .
I think the game-affecting implications (contacts, deck gun accuracy (with kv29's gun destabilization), etc. of this work are fascinating, and certainly worth exploring further. I don't really use external view either (except for occasional screenshots), but I do spend a fair amount of time on the bridge so I am looking to have the visual factors improved as well. I know the modders did some great work with sea effects and graphics with SH3, so I'm hoping that something like that can come out of this work as well. I haven't seen any threads about sea color in SH4, but I know there was a fair amount of work done on that in SH3, so maybe someone will work on that too in combination with some of this and get something that will improve graphics as well as gameplay.

[EDIT] BTW - just tracked down the source of my "slideshow" problem, and it doesn't appear to be related to this mod at all - turns out somehow my video driver setting for Antialiasing had reverted to "Application controlled" for some unknown reason. When I set it back to 4x the slideshow feel went away, and this looked much better than it did before. Now that it's playable on my machine, I'll try to give it a workout on my next patrol.
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Last edited by panthercules; 07-01-07 at 04:29 PM.
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