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Old 06-12-07, 05:39 PM   #5
goldorak
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Join Date: Apr 2005
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Quote:
Originally Posted by Dr.Sid
It is the bad graphics I talk about all the time. DW runs in 16 bit mode only, which is just absurd these days.

ATI cards use dithering to fake more colors. nVidia cards don't. This banding cannot be disabled in any way, nor dithering can be disabled on ATI cards, as far as I know.
Oh my thats absurd.
Why can't I have a graphics card that has good rendering and excellent drivers under linux ?
I knew that Nvidia cards rendered at 16 bit or 32bit but I didn't imagine that would have such a terribile effect on DW or on any other game that uses 16bit color.
I've tried also SH III and Orbiter and these don't use 16 bit graphics but the banding is still present.
What a shame.

Quote:
I like nVidia more, since ATI's dithering can create strange patterns and it moves all the time. It brings a lot of stress to the eyes, at least to my eyes.
I chose Nvidia this time because I was going to setup a dual boot pc windows xp and freebsd.

Quote:
But all the other things should work in the same way .. reflections, shadows, and so on. Detail textures need some extra video memory, but that should only be problem on some old notebooks, not on recent videocards.
Yes thats no problem, but I noticed the banding effect almost immediately.
Its true that ATI may not have the greatest drivers on earth, but their cards are second to none when quality of the image is taken onto account.
Oh well, this will be my first and last Nvidia card until they manage to improve visual quality.
Live and learn.
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