Thread: SHV
View Single Post
Old 05-23-07, 06:04 AM   #5
KrvKpt. Falke
Planesman
 
Join Date: Feb 2007
Location: Iron Coffin
Posts: 195
Downloads: 40
Uploads: 0
Default

Quote:
Originally Posted by GoldenRivet
I like the idea of a "round rose" of orders options popping up when a crew member is clicked on. someone brought that up ages ago on this forum. It brought back memories of playing B-17 by micropprose when you clicked a gunner or pilot a circle of orders icons surrounded him. you could take this method and replace the "row" of icons and buttons concept.

I love what UBI did with the SH4 environment... but it could be a lot better, if you mixed SH4 water with Microsoft Flight Simulators realistic weather WOW jaw dropping in my opinion to be crusing in calm water in your sub and see thunderstorms on the horizon!

another something to borrow from flight sims would be a round earth instead of a flat one... this would not only make realistic navigation more accurate but the northern lights, polar regions, magnetic variation, and lat/long would all accurately come into play here.

MORE COMPARTMENTS - sub sim commanders want to feel like they are actually in command of a boat... so give them a boat for the love of pete! from the stern tubes to the bow tubes - recreate as much as is possible! yes - - - right down to the crapper

INTERACTIVE CREW - to go along with all of those new compartments we need crewmen - maintaining engines, loading and unloading torpedoes, sleeping in their bunks, eating dinner at the little table, reading books etc etc... give me a crew and make them animated enough so that its not a 30 day patrol of watching my Chief give us a pole dance :rotfl:and these crewmen cannot all have genaric faces, they should model at least 100 faces into the game so that no two people on your boat look the same.

add some sort of role playing element - give me something to do when im in port... instead of dragging a medal over some image of a generic sailor perhaps an option of calling him into the office and presenting it to him personally? i want to be able to visit the sub during down time and see it in various stages of complex maintenance and refitting... i want to go to the officers mess and interact with other crew etc i would almost settle for a "SIMS" like experience. I just want to feel like when im out at sea an element of my kaleun's "life" has been left behind - and that there is something to look forward to in returning to base other than a refit, a changing calender and to head out for the next go at the enemy!

working and mannable stations, radio, radar, etc you know the ones.

AI subs is a must in any sub sim - when a submerged sub catches a surfaced sub off guard it is a disaster and this should be modeled into any sub sim that takes itself seriously. It would greatly change the tactics and add to the diversity of the threats we face.

wounded crewmen - if a crewman is shot by the planes machine guns during a crash dive i want to see his blood all over the command room floor - war is hell and all is for nothing unless the gamer comes away realizing this.

if the damage control indicates that flooding is occuring in the control room or the radio room - i want to go there and see knee deep and rising water.
For all the things youve said here i would sacrifice beatiful graphics from SH4!
I would even pay Ubi double price for SHV with all those features.
I would even forgive them all bugs
__________________

- improved with GWX and...too many to list them here
KrvKpt. Falke is offline   Reply With Quote